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Spellcasters


The youngest Archetype is without a doubt the Spellcasters. Every piece of knowledge this Archetype possessed was learned from the Vhelgar and like them their ancestral magics were ultimately drawn from the Altar of the Undying. Their newfound knowledge was developed and weaved into complex spells and patterns to repay the Vhelgar in kind. But as this Archetype exploded in diversity as the opposition against the Vhelgar grew, so it was almost crippled after the Great Collapse. The Deadspell Storm had tampered with the laws of magic and mages were forced to start anew; ancestral magics now being a thing of the past.


Ancestral Mage


A modern Discipline, the Ancestral Mage is an off-shoot of the Runemage. A few Runemages discovered another avenue of magic into electrical discharges. While elemental, they proved to be more flexible. Sometimes, these discharges seemed to produce an echo of creatures hinting at the complexities they sought. A new line of study was founded; the electrical discharges were believed to be a way to revive the lost ancestral magics. Thus, the Ancestral Mage as a Discipline was born.

Ultimately it proved to be the remnant and glitch echoes that were to stamp their mark upon the Discipline. These echoes could be cultivated and their electrical patterns locked into crystal cages acting as a link into reality for these apparitions. Spirits of entities could be summoned and kept within reality to do the bidding of their new masters.

In the end the Ancestral Mage did not revive the ancestral magics as expected, but instead found a summoning force which they researched into originating from the Deadspell Storm. As a result the Ancestral Mage is still focused upon researching the ancestral magics, but at the same time is studying and researching new ways to control their spirits and electrical powers.

 

Runemage


Runemages were the very first mages to come into being amongst humans. Learning the art from their Vhelgar oppressors they cultivated the ancestral magics themselves and developed it further into complex spells of their own to discover the true source of power of the Vhelgar: the Altar of the Undying. And so the allied forces of mankind sought to destroy it for the sake of freedom.

The plan worked, but it threw the Runemage Discipline into disarray after the Great Collapse. The laws of magic had changed irrevocably and the knowledge of ancestral magics proved almost useless. Subtle casting nuances would degenerate into crude spells and elaborate magical patterns dwindled to mere flickering of light.

Yet, the new Runemages persevered. Magic was still there, it was just differently structured. Through the years they kept researching and studying but only the raw elemental spells proved to be truly stable. Thus the modern Runemage became skilled in the use of destructive elemental magics and embraced these crude forces while studying the magics of old for new modern spells. Covered in tattoos to stabilise these energies they are a far cry from the days of the stately mage, but what they have lost in appearance, they’ve gained in raw power.

 

Void Seer


The youngest of all the Disciplines, the Void Seer came into being as the Veridan entered the stage of history. The Veridan are the direct followers of the Oracle and the ones blessed into communicating with it. But the descendants of various Veridan proved to have an even higher blessing: they could align their mind’s eye with the awareness of the Oracle itself gaining insights no mortal ever imagined.

While known to have driven people mad, with the proper guidance and training these insights could be cultivated to allow a feel and intrinsic knowledge of the omnipresent energetic Deadspell tapestry. While this in itself was special, it was only when these persons started studying magic that they discovered their potential: they were able to siphon energy from the tapestry to other areas using only the most minor influences of the Deadspell itself. These persons became known as Void Seers. Their reasoning covered in a haze of knowledge no mere mortal could comprehend, but their effects changing everything on the battlefield, withering, altering or sometimes outright killing their opponents and their abilities by tampering with their energies.

Altering the tapestry is straining on a Void Seer’s mind, as it needs to align with the Oracle’s awareness to gaining access to entire scale of the Deadspell Storm. As such, they carry crystal spheres to let them focus upon the trance-like state they need to be able to invoke at a moment’s notice. Yet, to some Void Seers these Spheres are crutches and the Discipline strives to become one with the Oracle’s awareness itself while they scour the tapestry in search for magics yet untapped.
 

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